Yes, playing with new ideas and working on a new prototype. Still with Unity game engine… I must say just now I started to embrace the power of Unity Asset Store. I’m still doing a lot with Blender and Affinity Designer, but for other stuff, especially math related, I go to the assets store. For… Continue reading Working on a new prototype
Category: Unity Game Engine
Finished another game
Hellou, I finished and published another project. Another idle incremental game 🙂 I never get bored of these type of games and I really want to become good at making them. Here is the link to the Google Play Store: Vaccine Maker on Google Play Store Again this one was made with Unity game engine.… Continue reading Finished another game
New Idle Incremental Game
Finally a post about my Unity game development 🙂 Quite some time has passed from my last post. Not because I was too lazy to write or I quit game dev in general. No, quite the opposite. In almost two months I published two games and here, in this post for now I’m writing about… Continue reading New Idle Incremental Game
Working on a new project
I started working on a new game project. It will be another idle incremental game (because I love the genre). This time I’m making an incremental city management game. Again I’m using Unity. Not because I’m a huge fan of the engine, but because of how much knowledge is available online. I’m a total beginner,… Continue reading Working on a new project
My second game published!
So my second game called “Crypto Miner” is live on Google Play Store: https://play.google.com/store/apps/details?id=com.lowendplay.cryptominer Also available on itch.io where you can download Windows version of the game: <a href=”https://lowendplay.itch.io/crypto-miner”>Crypto Miner by lowendplay</a> I really thought that I will be writing posts almost every day about the whole process. But unfortunately I quickly realized that this… Continue reading My second game published!