Yes, playing with new ideas and working on a new prototype.
Still with Unity game engine… I must say just now I started to embrace the power of Unity Asset Store. I’m still doing a lot with Blender and Affinity Designer, but for other stuff, especially math related, I go to the assets store.
For example for this project to generate my enemies I used:
Then I adapted some stuff for the sky/background from this one:
This one is my main tool for creating these FPS controls on mobile:
And then I picked something from this package to use for my enemies AI:
So as you can see quite a lot of assets. Not using everything from them, just bits and pieces for my specific needs. But they helps a lot, because I’m really too stupid for this stuff on my own…
After a day of sticking everything together I got this little playable scene:
Just for this simple stuff I needed to research a lot. Also those assets from the store helps, but with each imported asset you get a documentation to read, then you need to understand other peoples code and etc… So everything has its own price.
Anyway, that’s it for now. Will try to post more updates regarding this project.
Have a good day!